August 2014

Cliq Digital AG reports preliminary figures for the first six months of 2014

  • 21/08/2014

* H1/2014 revenues of EUR 22.0 million (H1/2013: EUR 30.5 million)
* Q2/2014 revenues up 22% against Q1/2014 to EUR 12.1 million
* H1/2014 EBITDA of EUR 5.1 million (H1/2013: EUR 4.7 million)
* Net earnings of EUR 0.6 million (H1/2013: EUR 1.4 million)

Dusseldorf, August 21, 2014 – Cliq Digital AG, a leading provider of mobile games, apps, software and entertainment, reports the preliminary results for the first six months of the 2014 financial year. EBITDA (earnings before interests, taxes, depreciation and amortization) as a key performance indicator of the company increased to EUR 5.1 million in the first half 2014 (H1/2013: EUR 4.7 million).

Net earnings amounted to EUR 0.6 million in H1/2014 (H1/2013: EUR 1.4 million). Second quarter earnings (Q2/2014: EUR 0.5 million) showed a strong improvement in comparison to the first three months (Q1/2014: EUR 0.1 million), driven by the higher revenues and also lowered overhead costs.

Revenues recovered during the second quarter in comparison to the first three months 2014, positively affected by higher first quarter marketing spending. Second quarter revenues came in at EUR 12.1 million, an increase of 22% quarter-on-quarter (Q1/2014: EUR 9.9 million). Therefore revenues reached EUR 22.0 million in the first half year 2014, compared to EUR 30.5 million in the same period of 2013. The decline in H1/2014 revenues is mainly due to lower marketing spending in the second half of 2013. Management continues to be relatively optimistic for the full year 2014 and to reach its objectives with regards to stable EBITDA level in comparison to last year (taking into consideration the change in accounting estimate described below).

Change in accounting estimate

Due to a significant improvement and harmonization in Cliq Digital’s Business Intelligence (BI) system, which was accomplished this year, the Group is in a position to precisely determine the useful life of a customer acquired from its marketing partners. As a consequence, the costs for the acquisition of its customers qualify as an intangible asset under IAS 38. The costs for customer acquisition have been accounted for as intangible assets and are depreciated over the customer’s life-cycle, usually between 12 and 24 months. Therefore amortization of intangible assets has also risen significantly. Net Intangibles for this specific customer acquisition amounted to approx. EUR 3.3 million for the six months ended June 30, 2014.

The half-year financial statements and the interim management report 2014 will be published at the end of September 2014 and will be available on


About CLIQ Digital:

CLIQ Digital AG (ISIN DE000A0HHJR3), based in Dusseldorf, Germany, is a leading provider of mobile games, apps, entertainment and software for smartphones, feature phones and tablets. The core business of the company is the direct marketing of its products to end-customers via Internet and mobile Internet in multiple countries. The company was founded as Bob Mobile AG in 2005. A decisive growth step was taken in 2012 with the acquisition of Dutch company CLIQ B.V., which provided the name of the newly positioned Group. The company is listed in the Entry Standard of the Frankfurt Stock Exchange. Visit CLIQ on:



cometis AG
Rolf Becker
Unter den Eichen 7
D-65195 Wiesbaden
Phone: +49 (0)611 20 58 55-40
Fax: +49 (0)611 20 58 55-66

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